package unamed.entities;

import basis.game.entities.Entity;
import java.awt.Graphics2D;

public class Player extends Entity{
    
    public Player(double x,double y){
        super(x,y,50,400);
    }
    
    @Override
    public void update(long t) {
        
    }

    @Override
    public void render(Graphics2D g) {
        
    }
    
}